<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="NGcustom.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.7"/>
  </Asset>

  <Files>
    <File fileId="11" filename="$data/shaders/tireMudShader.xml"/>
    <File fileId="2" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="26" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png"/>
    <File fileId="25" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png"/>
    <File fileId="24" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="18" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/metallic/clear_specular.dds"/>
    <File fileId="23" filename="$data/shared/detailLibrary/metallic/rough_specular.png"/>
    <File fileId="29" filename="$data/shared/detailLibrary/mixed/carbonPattern01_diffuse.png"/>
    <File fileId="28" filename="$data/shared/detailLibrary/mixed/carbonPattern01_specular.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/dirt_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/dirt_specular.png"/>
    <File fileId="10" filename="$data/shared/detailLibrary/nonMetallic/mud_normal.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="4" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="3" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="1" filename="$data/shared/white_diffuse.png"/>
    <File fileId="20" filename="textures/HTTires.png"/>
    <File fileId="14" filename="textures/bftyres_01_n.png"/>
    <File fileId="21" filename="textures/tire_hoosier.png"/>
  </Files>


  <Materials>
    <Material name="bftyres_01" materialId="5" customShaderId="2" customShaderVariation="tirePressureDeformation">
      <Texture fileId="1"/>
      <Normalmap fileId="14"/>
      <Custommap name="detailSpecular" fileId="3"/>
      <Custommap name="detailNormal" fileId="4"/>
      <Custommap name="detailDiffuse" fileId="5"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="bftyres_01" materialId="6" customShaderId="2" customShaderVariation="tirePressureDeformation">
      <Texture fileId="1"/>
      <Normalmap fileId="14"/>
      <Custommap name="detailSpecular" fileId="3"/>
      <Custommap name="detailNormal" fileId="4"/>
      <Custommap name="detailDiffuse" fileId="5"/>
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      <CustomParameter name="morphPos" value="-0.3372 -0.565 0.5 0.1"/>
    </Material>
    <Material name="BLACK.001" materialId="7" customShaderId="2">
      <Texture fileId="1"/>
      <Custommap name="detailSpecular" fileId="23"/>
      <Custommap name="detailNormal" fileId="24"/>
      <Custommap name="detailDiffuse" fileId="18"/>
      <CustomParameter name="colorScale" value="0.06456 0.06456 0.06456"/>
    </Material>
    <Material name="BLUE" materialId="8" customShaderId="2">
      <Texture fileId="1"/>
      <Custommap name="detailSpecular" fileId="23"/>
      <Custommap name="detailNormal" fileId="24"/>
      <Custommap name="detailDiffuse" fileId="18"/>
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    <Material name="CABON" materialId="9" customShaderId="2">
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      <Custommap name="detailSpecular" fileId="28"/>
      <Custommap name="detailNormal" fileId="24"/>
      <Custommap name="detailDiffuse" fileId="29"/>
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    <Material name="chrome" materialId="10" customShaderId="2">
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      <Custommap name="detailSpecular" fileId="23"/>
      <Custommap name="detailNormal" fileId="24"/>
      <Custommap name="detailDiffuse" fileId="18"/>
    </Material>
    <Material name="CRBN_JANTE.002" materialId="11" specularColor="0.619608 1 0.572549">
    </Material>
    <Material name="CRBN_JANTE.005" materialId="12" specularColor="0.501961 1 0.709804">
    </Material>
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      <Custommap name="detailNormal" fileId="17"/>
      <Custommap name="detailDiffuse" fileId="26"/>
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      <CustomParameter name="clearCoatIntensity" value="0.5"/>
      <CustomParameter name="clearCoatSmoothness" value="0.85"/>
    </Material>
    <Material name="Material.030" materialId="14" specularColor="0.501961 1 0.490196">
    </Material>
    <Material name="Material.036" materialId="15" customShaderId="2" customShaderVariation="tirePressureDeformation">
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      <Custommap name="detailNormal" fileId="4"/>
      <Custommap name="detailDiffuse" fileId="5"/>
      <CustomParameter name="porosity" value="0.5"/>
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    <Material name="Material.037" materialId="16">
    </Material>
    <Material name="Material.071" materialId="17" specularColor="0.501961 1 0">
    </Material>
    <Material name="Material.072" materialId="18" customShaderId="2" customShaderVariation="tirePressureDeformation">
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      <Custommap name="detailSpecular" fileId="3"/>
      <Custommap name="detailNormal" fileId="4"/>
      <Custommap name="detailDiffuse" fileId="5"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="mud_mat" materialId="19" customShaderId="11">
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      <Normalmap fileId="10"/>
      <Glossmap fileId="6"/>
      <CustomParameter name="morphPos" value="-0.3372 -0.565 0.5 0.1"/>
    </Material>
    <Material name="mud_mat" materialId="20" customShaderId="11">
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      <Normalmap fileId="10"/>
      <Glossmap fileId="6"/>
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    </Material>
    <Material name="pneu.012" materialId="21" customShaderId="2" customShaderVariation="tirePressureDeformation">
      <Custommap name="detailSpecular" fileId="3"/>
      <Custommap name="detailNormal" fileId="4"/>
      <Custommap name="detailDiffuse" fileId="5"/>
      <CustomParameter name="porosity" value="0.5"/>
      <CustomParameter name="morphPos" value="-0.3372 -0.565 0.5 0.1"/>
    </Material>
    <Material name="RLA_Mat_Aluminium_Polished_v1.0" materialId="22" diffuseColor="0.701961 0.701961 0.701961 1" customShaderId="2">
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="17"/>
      <Custommap name="detailDiffuse" fileId="18"/>
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    <Material name="RRpbrGlossWhite" materialId="23" diffuseColor="1 1 1 1" specularColor="0.501961 1 0.34902">
    </Material>
    <Material name="terrainContactHT_rubberBlack_mat5" materialId="24" customShaderId="2" customShaderVariation="tirePressureDeformation">
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      <Custommap name="detailSpecular" fileId="3"/>
      <Custommap name="detailNormal" fileId="4"/>
      <Custommap name="detailDiffuse" fileId="5"/>
      <CustomParameter name="porosity" value="0.5"/>
      <CustomParameter name="morphPos" value="-0.294 -0.431 0.5 0.05"/>
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    <Material name="Tyre_Side" materialId="25" customShaderId="2" customShaderVariation="tirePressureDeformation">
      <Texture fileId="20"/>
      <Custommap name="detailSpecular" fileId="3"/>
      <Custommap name="detailNormal" fileId="4"/>
      <Custommap name="detailDiffuse" fileId="5"/>
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    </Material>
    <Material name="tyre_side2" materialId="26" customShaderId="2" customShaderVariation="tirePressureDeformation">
      <Texture fileId="21"/>
      <Custommap name="detailSpecular" fileId="3"/>
      <Custommap name="detailNormal" fileId="4"/>
      <Custommap name="detailDiffuse" fileId="5"/>
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    </Material>
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      <Custommap name="detailNormal" fileId="17"/>
      <Custommap name="detailDiffuse" fileId="26"/>
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      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.5"/>
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    </Material>
    <Material name="wheel_06a" materialId="28" diffuseColor="0.588235 0.588235 0.588235 1" specularColor="0.501961 1 0">
    </Material>
    <Material name="window" materialId="29" diffuseColor="0.8 0.8 0.8 1" specularColor="0.501961 1 0">
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  <Shapes externalShapesFile="NGcustom.i3d.shapes">
  </Shapes>

  <Scene>
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      <TransformGroup name="transform" nodeId="94">
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      </TransformGroup>
      <TransformGroup name="transform" nodeId="98">
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      <TransformGroup name="transform" nodeId="102">
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