<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="stock.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="4" filename="../vehicleShader.xml"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
    <File fileId="3" filename="$data/shared/default_specular.dds"/>
  </Files>


  <Materials>
    <Material name="rim_mat" materialId="5" diffuseColor="0.8 0.0509804 0.686275 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="0.74 0.049 0 0"/>
      <CustomParameter name="colorMat1" value="0.5 0.5 0.5 8"/>
      <CustomParameter name="colorMat2" value="0.02 0.02 0.02 1"/>
    </Material>
    <Material name="tire_mat" materialId="6" diffuseColor="0.258824 0.8 0.027451 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="0.02 0.02 0.02 5"/>
      <CustomParameter name="morphPosition" value="-0.22 -0.76 0.27 0.1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="stock.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="transform" nodeId="13">
      <Shape name="left_tire" translation="0 0 0.000141978" shapeId="1" nodeId="14" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <Shape name="right_tire" shapeId="2" nodeId="15" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <Shape name="backhoe" translation="-0.00969117 0 0" scale="1 1.01 1.01" shapeId="3" nodeId="16" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <Shape name="backhoe" translation="0.00758815 0 0" scale="1 1.01 1.01" shapeId="3" nodeId="17" castsShadows="true" receiveShadows="true" materialIds="6"/>
    </TransformGroup>
    <TransformGroup name="transform" nodeId="18">
      <Shape name="left_rim" translation="0 0 0.000141978" shapeId="4" nodeId="19" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="right_rim" shapeId="5" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="5"/>
    </TransformGroup>
  </Scene>

</i3D>
