<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Dexter_Wheels_Rust.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.4"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="8" filename="../Textures/Rust_Frame.dds"/>
    <File fileId="10" filename="../Textures/Rust_Ramps.dds"/>
    <File fileId="2" filename="../Textures/default_normal.dds"/>
    <File fileId="3" filename="../Textures/gen_dirt_1.dds"/>
  </Files>


  <Materials>
    <Material name="Rust_Deck" materialId="5" specularColor="0.494118 1 0">
      <Texture fileId="8"/>
    </Material>
    <Material name="Rust_Jack" materialId="6" specularColor="0.494118 1 0">
      <Texture fileId="10"/>
    </Material>
    <Material name="Tire" materialId="7" diffuseColor="0.0666667 0.0666667 0.0666667 1" alphaBlending="true" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Dexter_Wheels_Rust.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <TransformGroup name="tires" nodeId="14">
        <Shape shapeId="1" name="Tire" clipDistance="100" nodeId="15" materialIds="7" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="wheels" nodeId="16">
        <TransformGroup name="Left" clipDistance="100" nodeId="17">
          <Shape shapeId="2" name="Rust_wheel" clipDistance="100" nodeId="18" materialIds="5" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="3" name="Rust_Hub" clipDistance="100" nodeId="19" materialIds="6" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <TransformGroup name="Right" clipDistance="100" nodeId="20">
          <Shape shapeId="4" name="Rust_wheel" clipDistance="100" nodeId="21" materialIds="5" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="5" name="Rust_Hub" clipDistance="100" nodeId="22" materialIds="6" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
      </TransformGroup>
  </Scene>

</i3D>
