<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="KorbaSilaz.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.9"/>
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    <File fileId="30" filename="../KORBY1/DrzakPistu_AO.dds"/>
    <File fileId="3" filename="../KORBY1/NORMALOVKA.dds"/>
    <File fileId="31" filename="../KORBY1/Packy.dds"/>
    <File fileId="2" filename="../KORBY1/Pistnice_Dif.png"/>
    <File fileId="4" filename="../KORBY1/Pistnice_Spec.png"/>
    <File fileId="13" filename="T2/KorbaSilazS3.png"/>
    <File fileId="15" filename="T2/KorbaSilazS3Nastavba.png"/>
    <File fileId="16" filename="T2/KorbaSilazS3Nastavba_ao.png"/>
    <File fileId="14" filename="T2/KorbaSilazS3_ao.png"/>
    <File fileId="17" filename="T2/pletivo.dds"/>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="22" filename="$data/shared/default_normal.png"/>
    <File fileId="18" filename="$data/shared/default_specular.dds"/>
    <File fileId="8" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.dds"/>
    <File fileId="7" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.dds"/>
    <File fileId="20" filename="$data/shared/detailLibrary/calibrated/castIron_normal.dds"/>
    <File fileId="19" filename="$data/shared/detailLibrary/calibrated/castIron_specular.dds"/>
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  <Materials>
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    </Material>
    <Material name="Desticka" materialId="6" diffuseColor="0 0 0 1" specularColor="0.0941177 1 0.109804">
    </Material>
    <Material name="draty" materialId="7" customShaderId="5">
      <Texture fileId="17"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="18"/>
      <Custommap name="detailSpecular" fileId="19"/>
      <Custommap name="detailNormal" fileId="20"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="1 0 0"/>
    </Material>
    <Material name="DrzakPistu" materialId="8" customShaderId="5">
      <Texture fileId="29"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="30"/>
    </Material>
    <Material name="effect_mat" materialId="9" diffuseColor="0.501961 0.501961 0.501961 1">
      <Normalmap fileId="22"/>
    </Material>
    <Material name="KS3" materialId="10" customShaderId="5">
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      <Normalmap fileId="3"/>
      <Glossmap fileId="14"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="0.2 0.3 0"/>
    </Material>
    <Material name="KS3" materialId="11" customShaderId="5">
      <Texture fileId="13"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="14"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
    </Material>
    <Material name="KSn" materialId="12" customShaderId="5">
      <Texture fileId="15"/>
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      <Glossmap fileId="16"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="0.2 0.3 0"/>
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      <Custommap name="detailDiffuse" fileId="8"/>
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    </Material>
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    </Material>
    <Material name="lambert1" materialId="15" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="Material.002" materialId="16">
      <Texture fileId="31"/>
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      <Glossmap fileId="18"/>
    </Material>
    <Material name="Pist" materialId="17" diffuseColor="1 1 1 1" specularColor="0.8 1 1">
    </Material>
    <Material name="Pistnice.001" materialId="18" customShaderId="5">
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      <Custommap name="detailNormal" fileId="20"/>
      <Custommap name="detailDiffuse" fileId="8"/>
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      <Normalmap fileId="22"/>
      <Glossmap fileId="4"/>
    </Material>
    <Material name="RamH" materialId="20" customShaderId="5">
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      <Normalmap fileId="3"/>
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      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="0 0 0"/>
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  </Materials>


  <Shapes externalShapesFile="KorbaSilaz.i3d.shapes">
  </Shapes>

  <Scene>
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                    <Shape name="sit0" shapeId="5" clipDistance="300" nodeId="54" castsShadows="true" receiveShadows="true" materialIds="7"/>
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                </Shape>
                <TransformGroup name="Unloadinfo" nodeId="59">
                  <TransformGroup name="Z" translation="0 2.5 0" nodeId="60"/>
                </TransformGroup>
                <TransformGroup name="HeightNodes" translation="0 0.35 0" nodeId="61">
                  <TransformGroup name="Z" nodeId="62">
                    <TransformGroup name="1" translation="1 0 0" nodeId="63"/>
                    <TransformGroup name="2" translation="-1 0 0" nodeId="64"/>
                  </TransformGroup>
                </TransformGroup>
                <TransformGroup name="Vysip" nodeId="65">
                  <TransformGroup name="effects" translation="0 -1.09613 4.14188" nodeId="66">
                    <TransformGroup name="effectNodesBack" translation="0 1.41538 -4.56606" nodeId="67">
                      <Shape name="grainEffectBack" shapeId="10" clipDistance="100" nodeId="68" castsShadows="true" receiveShadows="true" materialIds="9"/>
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                <TransformGroup name="TG_Plane" nodeId="71">
                  <Shape name="fillVolume" translation="0 1.25 1.961" shapeId="13" nodeId="72" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5"/>
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              </Shape>
            </TransformGroup>
          </Shape>
        </TransformGroup>
        <TransformGroup name="TG_Pistnice" translation="0 -0.03 0" rotation="-90 0 0" nodeId="79">
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          </Shape>
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        </TransformGroup>
        <TransformGroup name="tipReferencePointback" nodeId="89">
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        <TransformGroup name="Packy" nodeId="99">
          <TransformGroup name="TG" nodeId="100">
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</i3D>
