<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Korba_S3.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.9"/>
  </Asset>

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    <File fileId="29" filename="../KORBY1/DrzakPistu_AO.dds"/>
    <File fileId="3" filename="../KORBY1/NORMALOVKA.png"/>
    <File fileId="25" filename="../KORBY1/Pistnice_Dif.png"/>
    <File fileId="26" filename="../KORBY1/Pistnice_Spec.png"/>
    <File fileId="23" filename="../KorbaSilaz/T2/KorbaSilazS3.dds"/>
    <File fileId="24" filename="../KorbaSilaz/T2/KorbaSilazS3_ao.png"/>
    <File fileId="13" filename="T2/KorbaS3.dds"/>
    <File fileId="15" filename="T2/KorbaS3_ao.png"/>
    <File fileId="2" filename="T2/RamS3.png"/>
    <File fileId="4" filename="T2/RamS3_ao.png"/>
    <File fileId="16" filename="T2/drevo.png"/>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="14" filename="$data/shared/default_normal.dds"/>
    <File fileId="8" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.dds"/>
    <File fileId="7" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.dds"/>
    <File fileId="19" filename="$data/shared/detailLibrary/nonMetallic/wood/wood2_diffuse.dds"/>
    <File fileId="18" filename="$data/shared/detailLibrary/nonMetallic/wood/wood2_normal.dds"/>
    <File fileId="17" filename="$data/shared/detailLibrary/nonMetallic/wood/wood2_specular.dds"/>
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    </Material>
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    </Material>
    <Material name="Drevo" materialId="7" customShaderId="5">
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      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="19"/>
    </Material>
    <Material name="DrzakPistu" materialId="8" customShaderId="5">
      <Texture fileId="28"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="29"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
    </Material>
    <Material name="effect_mat" materialId="9" diffuseColor="0.501961 0.501961 0.501961 1">
      <Normalmap fileId="14"/>
    </Material>
    <Material name="KS3" materialId="10" customShaderId="5">
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      <Glossmap fileId="24"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
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    <Material name="lambert1" materialId="11" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="Material.002" materialId="12" diffuseColor="0.0431373 0.0431373 0.0431373 1" specularColor="0.0941177 1 0.0941177">
    </Material>
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    </Material>
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    </Material>
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      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
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      <Custommap name="detailDiffuse" fileId="8"/>
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      <Custommap name="detailDiffuse" fileId="8"/>
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            </TransformGroup>
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        </TransformGroup>
        <TransformGroup name="TG_Pistnice" translation="0 0 -0.175" rotation="-90 0 0" nodeId="112">
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