<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="pneu.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="13" filename="$data/shaders/tireMudShader.xml"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="1" filename="$data/shared/default_diffuse.dds"/>
    <File fileId="19" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="20" filename="$data/shared/detailLibrary/metallic/clear_diffuse.dds"/>
    <File fileId="23" filename="$data/shared/detailLibrary/metallic/scratched_diffuse.png"/>
    <File fileId="21" filename="$data/shared/detailLibrary/metallic/scratched_specular.png"/>
    <File fileId="10" filename="$data/shared/detailLibrary/nonMetallic/dirt_diffuse.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/dirt_specular.png"/>
    <File fileId="26" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="18" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="12" filename="$data/shared/detailLibrary/nonMetallic/mud_normal.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.dds"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.dds"/>
    <File fileId="22" filename="../texturas/adesivos_vmask.dds"/>
    <File fileId="24" filename="../texturas/aro2_normal.dds"/>
    <File fileId="25" filename="../texturas/aro2_vmask.dds"/>
    <File fileId="16" filename="../texturas/aro_normal.dds"/>
    <File fileId="17" filename="../texturas/aro_vmask.dds"/>
    <File fileId="14" filename="../texturas/pneuLiso_normal.dds"/>
    <File fileId="15" filename="../texturas/pneuLiso_vmask.dds"/>
    <File fileId="2" filename="../texturas/pneu_normal.dds"/>
    <File fileId="3" filename="../texturas/pneu_vmask.dds"/>
  </Files>


  <Materials>
    <Material name="aroOffRoad_mat" materialId="66" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="17"/>
      <Custommap name="detailSpecular" fileId="18"/>
      <Custommap name="detailNormal" fileId="19"/>
      <Custommap name="detailDiffuse" fileId="20"/>
      <CustomParameter name="colorScale" value="0.016 0.016 0.016"/>
    </Material>
    <Material name="aroOffRoad_mat" materialId="5" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="17"/>
      <Custommap name="detailSpecular" fileId="18"/>
      <Custommap name="detailNormal" fileId="19"/>
      <Custommap name="detailDiffuse" fileId="20"/>
      <CustomParameter name="colorScale" value="0.016 0.016 0.016"/>
    </Material>
    <Material name="aroStreet_mat" materialId="6" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="24"/>
      <Glossmap fileId="25"/>
      <Custommap name="detailSpecular" fileId="18"/>
      <Custommap name="detailNormal" fileId="19"/>
      <Custommap name="detailDiffuse" fileId="26"/>
      <CustomParameter name="colorScale" value="0.8 0 0"/>
    </Material>
    <Material name="default" materialId="7" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
    <Material name="default" materialId="8" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Texture fileId="1"/>
      <Normalmap fileId="14"/>
      <Glossmap fileId="15"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
    <Material name="mud_mat" materialId="9" customShaderId="13">
      <Texture fileId="10"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="8"/>
      <CustomParameter name="morphPos" value="-0.28 -0.344 0.5 0.01"/>
    </Material>
    <Material name="raios_mat" materialId="65" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="22"/>
      <Glossmap fileId="17"/>
      <Custommap name="detailSpecular" fileId="21"/>
      <Custommap name="detailNormal" fileId="19"/>
      <Custommap name="detailDiffuse" fileId="23"/>
      <CustomParameter name="colorScale" value="0.7379 0.7454 0.7529"/>
    </Material>
    <Material name="raios_mat" materialId="10" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="17"/>
      <Custommap name="detailSpecular" fileId="21"/>
      <Custommap name="detailNormal" fileId="19"/>
      <Custommap name="detailDiffuse" fileId="20"/>
      <CustomParameter name="colorScale" value="0.7379 0.7454 0.7529"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="pneu.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="pneu" nodeId="27">
      <Shape name="pneuFrontal" shapeId="1" clipDistance="300" nodeId="28" castsShadows="true" receiveShadows="true" materialIds="7">
        <Shape name="mudMesh" scale="0.939756 1.021 1.021" shapeId="2" clipDistance="35" nodeId="29" castsShadows="true" receiveShadows="true" materialIds="9"/>
      </Shape>
      <Shape name="pneuTraseiro" shapeId="3" clipDistance="300" nodeId="30" castsShadows="true" receiveShadows="true" materialIds="7">
        <Shape name="mudMesh" scale="1.62506 0.96 0.96" shapeId="2" clipDistance="35" nodeId="31" castsShadows="true" receiveShadows="true" materialIds="9"/>
      </Shape>
      <Shape name="pneu_frente_liso" shapeId="4" clipDistance="300" nodeId="32" castsShadows="true" receiveShadows="true" materialIds="8">
        <Shape name="mudMesh" scale="1.33479 0.998 0.998" shapeId="2" clipDistance="35" nodeId="33" castsShadows="true" receiveShadows="true" materialIds="9"/>
      </Shape>
      <Shape name="pneuTraseiro_liso" shapeId="5" clipDistance="300" nodeId="34" castsShadows="true" receiveShadows="true" materialIds="8">
        <Shape name="mudMesh" scale="1.49687 0.948 0.948" shapeId="2" clipDistance="35" nodeId="35" castsShadows="true" receiveShadows="true" materialIds="9"/>
      </Shape>
      <Shape name="pneuTraseiro" shapeId="6" clipDistance="300" nodeId="36" castsShadows="true" receiveShadows="true" materialIds="7">
        <Shape name="mudMesh" scale="1.47733 0.96 0.96" shapeId="2" clipDistance="35" nodeId="37" castsShadows="true" receiveShadows="true" materialIds="9"/>
      </Shape>
    </TransformGroup>
    <TransformGroup name="aro" nodeId="38">
      <Shape name="aro_frontal" shapeId="7" clipDistance="300" nodeId="39" castsShadows="true" receiveShadows="true" materialIds="5,10"/>
      <Shape name="aroTraseiro" shapeId="8" clipDistance="300" nodeId="55" castsShadows="true" receiveShadows="true" materialIds="66,65"/>
      <Shape name="aro_frontalL" shapeId="9" clipDistance="300" nodeId="41" castsShadows="true" receiveShadows="true" materialIds="5,10"/>
      <Shape name="aroTraseiroL" shapeId="10" clipDistance="300" nodeId="42" castsShadows="true" receiveShadows="true" materialIds="5,10"/>
      <Shape name="aroTraseiro" shapeId="11" clipDistance="300" nodeId="43" castsShadows="true" receiveShadows="true" materialIds="5,10"/>
    </TransformGroup>
    <TransformGroup name="aro2" nodeId="44">
      <Shape name="Aro2F_offRoad" shapeId="12" clipDistance="300" nodeId="45" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <Shape name="Aro2T_offRoad" shapeId="13" clipDistance="300" nodeId="46" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <Shape name="Aro2T_offRoad" shapeId="14" clipDistance="300" nodeId="47" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <Shape name="Aro2T_Street" shapeId="15" clipDistance="300" nodeId="48" castsShadows="true" receiveShadows="true" materialIds="6"/>
    </TransformGroup>
  </Scene>

</i3D>
