<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rims.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.6"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="3" filename="rimsSpec.dds"/>
    <File fileId="2" filename="rims_normal.dds"/>
  </Files>


  <Materials>
    <Material name="lambert1_metalPainted" materialId="26" diffuseColor="1 1 1 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.52 0.042 0.027"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rims.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="dw_inner" nodeId="12">
      <Shape name="frontLeft" shapeId="1" clipDistance="300" nodeId="13" castsShadows="true" receiveShadows="true" materialIds="26"/>
      <Shape name="frontRight" shapeId="2" clipDistance="300" nodeId="14" castsShadows="true" receiveShadows="true" materialIds="26"/>
    </TransformGroup>
    <TransformGroup name="w_inner" nodeId="15">
      <Shape name="backLeft" shapeId="3" clipDistance="300" nodeId="16" castsShadows="true" receiveShadows="true" materialIds="26"/>
      <Shape name="backRight" shapeId="4" clipDistance="300" nodeId="17" castsShadows="true" receiveShadows="true" materialIds="26"/>
    </TransformGroup>
  </Scene>

</i3D>
